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There's really no reason not to check them out.

It's a valid question, and the answer is mentoring.

Obviously, ZBrush Workshops isn't the place to go for a generalist CG education, but if you're looking for 50 hours of focused ZBrush training, this is probably your best bet.

Pricing: 9 - 9 per course Link: CGSociety Workshops CGSociety's workshops are 3 - 8-week courses taught by working professionals—more similar to FXPHD than a training subscription like Digital Tutors or Gnomon, with the chief difference being that CGS offers a more varied range of courses.

I've taken one CGWorkshop (Modern Game Art with Bioware's John Rush), and it was pretty excellent.

Courses like this are a lot more expensive than most of the subscription sites, but the big advantage is that you're actually in direct communication with a working instructor and from what I could see John made a very valiant effort to comment/critique just about every work in progress image that a student posted in the private forums.

Their library is absolutely huge, and like Gnomon their content covers the whole gamut from traditional design, to sculpting, modeling, animation, and more recently, mobile game development.

Whether you're looking to improve your modeling skills, learn how to be a superstar animator, or find work at a game development studio, there are more opportunities than ever to learn from some of the industry's most talented artists.

They typically cover exciting news is that starting in January 2012 3DTotal will start running professionally mentored workshops just like what CGSociety does with their CGWorkshops.

This format is really great for folks that are serious about getting to the next level, so the more sites offering this sort of training the better!

Pricing: /month, 4/6 months, 4 annual Strengths: 3ds Max, Game Development, Texturing, UDKLink: 3Dmotive3Dmotive is right where Eat3D was a couple years ago, and it's only a matter of time before they're as well known and influential as their predecessor.

Their content caters almost exclusively to the game development crowd, but they've been very smart about separating themselves from the competition by releasing highly demanded content like their most recent release—.3Dmotive is one of the most affordable subscriptions on this list, and because they're still relatively small you can probably get through most of what you want to see in two or three months.

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